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Hi,
I just created a scenery that is HEAVY on ADEx layered ground polygons. So far I have tested the scenery on FSXA, FSX SP2, and P3D2.5. Ground textures work great, but I had someone review the scenery and the ground polygons are bleeding, as if layer level was being ignored. The reviewer is using a pre-release FSX version (Beta-3). I have never tested such a version, and did not know of its existence to be honest.
Are the ADEx BGL files compatible with this version? Note, my custom textures are DXT5 and DXT3. Perhaps is more of a texture compatibility issue.
Thanks,
David
I just created a scenery that is HEAVY on ADEx layered ground polygons. So far I have tested the scenery on FSXA, FSX SP2, and P3D2.5. Ground textures work great, but I had someone review the scenery and the ground polygons are bleeding, as if layer level was being ignored. The reviewer is using a pre-release FSX version (Beta-3). I have never tested such a version, and did not know of its existence to be honest.
Are the ADEx BGL files compatible with this version? Note, my custom textures are DXT5 and DXT3. Perhaps is more of a texture compatibility issue.
Thanks,
David
