This is not something invented by MS. It is the basic equation for thrust.
Roy, you must give me more credit than that...
I am aware of the equation, but it is not literally a reduction in thrust output. It is the sum of positive thrust coming out the back, and negative thrust from drag at the front. If you don't add the drag, and all you do is scale the thrust, that would be okay for simulation purposes
IF the fuel flow remained the same. In other words, the engine MUST become less efficient.
I think you may be making the same mistake Microsoft made by reading that equation literally. What it means is, the engine is producing gross thrust, but there is no physical way possible to transmit that thrust to the airframe without also transmitting the counteracting drag forces. It does not mean the engine is producing less gross thrust pounds at the same altitude/temp. It means the amount of positive thrust transmitted through the mounts is counteracted. Fuel flow would remain unchanged at that gross thrust setting.
In reality, thrust actually goes up with Ram Drag, because in order for ram drag to go up, mass airflow must go up first, but lets keep it simple.
In stabilized flight with full throttle net thrust equals aerodynamic drag.
FN net thrust is not the same as NPF net propulsive force, which accounts for
everything: cowl drag, inlet spillage, interference drag, fan blade spillage, pressure resistance, pressure recovery, Rn, and a few other things not included in the Ram drag equation you cited.... NPF is the real thrust number that determines speed, not FN, although if you have included everything they would be the same. This is over complicating things for our purposes.
Real world example from inflight test data:
In stabilized flight at FL250 M0.70, airframe produces an SFC of 0.45 with 8,130lbs D drag, 11,437lbs FN net thrust, and 5,188lbs fuel flow.
In stabilized flight at FL360 M0.70, airframe produces an SFC of 0.573 with 7,976lbs D drag, 8,225lbs FN net thrust, and 4,718lbs fuel flow.
In stabilized flight at FL250 M0.80, airframe produces an SFC of 0.605 with 9,909lbs D drag, 10,950lbs FN net thrust, and 6,626lbs fuel flow.
If you notice, FN is more than D. D = NPF, not D = FN ...but now we are getting too complicated for FS purposes. For FS purposes, the goal is to replicate performance. The only way to do that is controlled fluctuation in SFC. If you replicate the SFC of the engine, everything else falls in line.
Also, you must have misspoke -- "with full throttle," most jets will exceed Vmo...
That is how I can state that there is a 25% approx reduced thrust result from FS at 40,000
As I said I agree with you, but I disagree that it's the density/pressure calculation on MSFS's part that is the culprit. You haven't taken into account SFC, which means that your test was flawed from the start. If you were to set your SFC to match the real engine at 40,000 feet, I guarantee that if your Cd0, Cdi, geometry, CL, and inflight AoA are correct, the thrust required to maintain speed will be dead on. The sim works as it should.
...because ambient temperature remains constant above 11,000 m (36,089 ft) altitude, at a fixed non-dimensional point the Husk plot would yield no change in SFC with increasing altitude. In reality, there would be a small, steady, increase in SFC, owing to the falling Reynolds number.
As flight speed builds up after take-off, the ram rise in the intake starts to have a significant effect upon nozzle pressure/temperature and intake airflow, causing nozzle gross thrust to climb more rapidly. This term now starts to offset the still increasing ram drag, eventually causing net thrust to start to increase. In some engines, the net thrust at say Mach 1.0, sea level can even be slightly greater than the static thrust. Above Mach 1.0, with a subsonic inlet design, shock losses tend to decrease net thrust, however a suitably designed supersonic inlet can give a lower reduction in intake pressure recovery, allowing net thrust to continue to climb in the supersonic regime.
All MS did was scale thrust and fuel flow by airspeed which is absolutely wrong and the cause of your 25% reduction. If you were to set your thrust pounds to match the real aircraft without increasing the SFC, you would be too fast because you are not incurring the ram drag penalty.
So we (FDE designers) adjust down to make up the difference, then blame the sim.
adjust the turbine table values to recover the difference
This is the mistake I pointed out earlier that we all make.
With stock FSX turbine table values the resulting maximum airspeed or Mach is always less at high altitude than the Manual for the aircraft states. This is because FSX reduces thrust at altitude in proportion to ambient air pressure ratio.
I don't have this problem. And please, never ever use stock tables if you want realism... those were thrown together by programmers.
Also, Table 1506 IS the HP fuel control system. If your system does some fancy increasing at altitude then your tables should reflect that.
However, 1507 is based on sound theory and calculates ram drag accurately for subsonic
You reminded me of another bug... real ram drag is based on true airspeed not indicated. 1507 is based on Indicated. But overall it seems you are missing my points. I never said it wasn't based on sound theory. What I said is it doesn't add drag or reduce efficiency as it should. It MUST do one or the other, otherwise it is not correct. As it is now, it is just a silly scalar of thrust to CN1 by indicated airspeed.
My first recommendation to anyone tweaking their engine performance is to zero out table 1507 completely and start with idle descents and power off glides to verify CD. Then add thrust by thrust pounds and check with SFC settings. You will immediately know if you are there or not. CN1/CN2 tweaking is last.
If you don't have real-world data then of course there's no point, it's all a guess.
The reason for low taxi thrust is usually that the idle rpm is set too low
LMAO. Once again, PLEASE give me more credit!!! I'm not
THAT slow. Of course my RPMs and fuel flow are set correctly.
That being said, this statement is absolutely wrong. If you set the correct RPM and fuel flow with a cruise SFC, you will be short on taxi thrust pounds, requiring more throttle. If that cruise SFC is lower than max altitude SFC then you will also be overpowered at max altitudes, which results in under powered due to typical FDE compensation.
If you search the various MSFS forums (including this one) you will find thousands of complaints about not having sufficient taxi thrust at the correct RPM and fuel flow. It is a well known and documented complaint. There are several sim.dll hacks out there that people use to fix (band-aid) it. What's the number they claim the thrust is off by?? 25%. In a real jet,
SFC changes with RPM, altitude, mach, airspeed, temp, and hundreds of other variables. That is the culprit of your problems.
Trust me on this, I have spent almost a decade figuring it out. I have all the RPM/FN/CL/CD/CDi/EPR/temp/altitude/Fuel Flow/SFC data on my real world airline engine. I have dissected FS and the airfile... and have conducted every kind of experiment you can imagine to confirm or deny my own theories. I could never figure it out until one day it hit me....
The real world engine SFC is 0.29 in taxi, while it is in the 0.50s at cruise and in the 0.60s in climb. Of course my thrust is off in taxi, climb, descent, and high altitudes if I have been setting my SFC to normal cruise numbers. *light bulb*
So I set my SFC to 0.29 in the cfg file and viola... perfection in taxi. If I set my SFC to any inflight number corresponding to the real thing it simulates the engine perfectly. So then, my objective changed to figuring out how to manipulate SFC inflight.
One final question,
Is your gripe that thrust pounds are reduced by 25% or that it takes 25% more thrust pounds to maintain a given speed than the real aircraft?
Hope all this helps. If you have questions feel free to ask.