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Hey everyone, here is my code for an object im working on.......(so the project can remain secret, I have taken out the Lat and Long coordinates).
When I goto compile this xml file, the BGL COMP states that AltitudeIsAgl="False" is an invalid attribute. Everything else checks out though. The bold is the only thing that is changed (other than the heading and coordinates) from the original export from gmax. So...how do I fix this? Weird thing is, when I did it the first time, the platform was 191' above the ground. Then when I changed the AltitudeIsAgl="True" It said that was wrong too.
David Biggar
david.biggar@gmail.com
<?xml version="1.0" encoding="ISO-8859-1"?>
<FSData version="9.0" xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance' xsi:noNamespaceSchemaLocation="bglcomp.xsd">
<SceneryObject lat="32 41.8996" lon="-16 46.4351" alt="191" pitch="0" bank="0" heading="044" AltitudeIsAgl="FALSE" imageComplexity="NORMAL">
<LibraryObject name="0B84F14011D9D2D105008C8F7848001B" scale="1.0" />
</SceneryObject>
<ModelData name="0B84F14011D9D2D105008C8F7848001B" sourceFile="platformbeta.mdl" />
</FSData>
When I goto compile this xml file, the BGL COMP states that AltitudeIsAgl="False" is an invalid attribute. Everything else checks out though. The bold is the only thing that is changed (other than the heading and coordinates) from the original export from gmax. So...how do I fix this? Weird thing is, when I did it the first time, the platform was 191' above the ground. Then when I changed the AltitudeIsAgl="True" It said that was wrong too.
David Biggar
david.biggar@gmail.com


