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Altitudes in Bgl2Xml.

  • Thread starter Thread starter GHD
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GHD

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I notice that Bgl2Xml outputs altitudes to 2 places of decimals (ie cm). In which units are altitudes stored in the bgl?

George
 
In new-style BGLs (the kind that BGL2XML reads) to 3 decimal places - ie 1mm.
In old-style BGLs it varies.

If you have access to a compiler you can rebuild BGL2XML - change the line:
sprintf(str,"\"%0.2lf\"", (double)nAlt/1000);
to
sprintf(str,"\"%0.3lf\"", (double)nAlt/1000);
in AltString() in file util.c
 
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Altitudes in the bgl file are stored in meters * 1000. As far as I know this is the same for both FS9 and FSX.

Marginal I think you are referring to BglXml which is written in C. Bgl2Xml is written in C# under dotNET2
 
To do what George - report altitude to the milimeter?
 
Last edited:
Boy you must be developing real grass :)

OK it is done - next build of the engine will give three decimal places for altitude
 
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