Hi guys
i have a question regarding 3ds max ambient occlusion maps after i have renderd the texture and created a abmbient occlusion .TGA file i can only see a slight diffrence in the shadows and i would like them to be a bit darker how would i go about making them darker and another question i have is should one place lights in the 3ds max scene when creating a AO map?
thanks guys for the Help
i have a question regarding 3ds max ambient occlusion maps after i have renderd the texture and created a abmbient occlusion .TGA file i can only see a slight diffrence in the shadows and i would like them to be a bit darker how would i go about making them darker and another question i have is should one place lights in the 3ds max scene when creating a AO map?
thanks guys for the Help