Gday All
Im constructing a hanger with animated doors set to Nav2 with Cat !
Creating two doors that open in the Y axis works fine with a smooth realistic animation.
However, when attempting 4 doors, two sets of two that move in opposing directions im having an issue with a gap appearing in the animation between Door 1A and 1B, the same with Door 2A and 2B.
I have attempted to link Doors A to Doors B, then animate Doors A so that they open and cover doors B, then i animated Doors B ( with Doors A following ) to the fully open position.
This follows a logical process untill you play the animation and then you find that Doors B tend to get out of sync with doors A and spoil the animation.
Is this just a process of refinement of the keyframe steps or do i have the link to the doors the wrong way around, or , set up two seperate animations for Doors A and B ( all 4 doors have a Tick18_ name ) and then export for tweaking in CAT.
Ive spent a whole day fiddling and not getting very far.
thks & rgds Jeff
Im constructing a hanger with animated doors set to Nav2 with Cat !
Creating two doors that open in the Y axis works fine with a smooth realistic animation.
However, when attempting 4 doors, two sets of two that move in opposing directions im having an issue with a gap appearing in the animation between Door 1A and 1B, the same with Door 2A and 2B.
I have attempted to link Doors A to Doors B, then animate Doors A so that they open and cover doors B, then i animated Doors B ( with Doors A following ) to the fully open position.
This follows a logical process untill you play the animation and then you find that Doors B tend to get out of sync with doors A and spoil the animation.
Is this just a process of refinement of the keyframe steps or do i have the link to the doors the wrong way around, or , set up two seperate animations for Doors A and B ( all 4 doors have a Tick18_ name ) and then export for tweaking in CAT.
Ive spent a whole day fiddling and not getting very far.
thks & rgds Jeff



