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Arno, hoping you can help me...RE Flysimware MU-2 in outside spot view.

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Hello Arno, first thanks for a great program. A while back, Jim Goldman posted a thread to you re the Flysimware MU-2 and changes he had done for me in the mdl files. He had to manually do everything, as he had no source file.

When I import Jim's mdl file into MCX, it loads perfectly, the animations show perfectly. I don't make any changes, other than verifying the animations are present.
I then export the mdl back into FSX. Using latest dev. version. Here is what is happening.....The model loads up fine, it looks great from Jim's edits and added bump maps.
When I view the wings/flaps from the interior of the aircraft, they function and look normal. Ie show up and down movement.

However, in external view, the flaps are always shown to be in the full down position. They never respond to the flap handle. Neither joystick and or keyboard commands.
It's the same issue Jim Goldman had a while back as well. I think he sent you the mdl file, been a while can't remember. What are we missing here. How can everything function normally from inside the aircraft, but not externally.
Do you have any ideas on how to restore the outside view flap animations? Again, when playing the animations in MCX, they look fine. Just when loaded in FSX.

Thank You for any assistance.
Best,
David
 
Hi David,

I remember the discussions with Jim about this model, if I remember correctly the problem was a lever in the cockpit at that time, not the exterior flaps. We never found a good solution though. Although I should remark I have found and fixed some bugs with reading animations and visibility conditions since then.

Since this is very specific about the flaps, it might be an idea to compare the before and after MDL to see if any difference in the animation definition can be spotted.
 
Hi,

Just to clarify, the reason that flaps can work from interior view and not from external view is that the parts viewed in interior view come from the VC model, while the parts in external view come from the external model.
 
Thanks Arno and Tom. Arno, as mentioned I'm not a dev...could you walk me through on how to do the side by side. Not sure how to do this.
The flap handle is working fine now in the cockpit. Looks like the interior model is fine. What exactly may I be searching for on the external model?
Not sure how to load up the original flysimware model, and Jims update....to compare side b side.

Thank You. I was hoping re exporting using your latest MCX would have fixed the issue.
Best,
David
 
Hi David,

What I would do is either compare the binary code of the MDL files, but that's something I would have to do here, as you would probably not be able to make much sense out of it. Or you could load both in MCX and try to compare the modeldef.xml entries as seen in the modeldef.xml editor.

It might also be that something got broken in Jims update, if it is broken in the MDL file, exporting it again won't fix things. You would need to go back to the original MDL file in that case.
 
Arno, perhaps I may be on o something. Hi was comparing Jim's external model to Mark's. Looking at the Hierarchy editor, I noticed that Mark's flap sections has two animation sections, and Jim's only has one section.

Also, the transformation numbers, transformation keys and animation keys are all different. Since this is an editor, is it possible to copy the flap sections from Mark's external mdl to the falp sections on Jim's. That may solve all my issues with flaps.

I can make some screenshots if it will help.

Best,
David
 
Hi,

Editing the actual animation is not yet possible, although I have some ideas on how to add that in the future.

Main question I guess is where that animation got lost, that sounds like a bug somewhere in MCX.
 
Arno, I made 2 screenshots of the Flysimware MU2 Hierarchy.
Jim Goldmans edit on MU2 hierarchy. Perhaps this may show you what happened on the export.

Best,
David
 

Attachments

  • MCX Flysimware MU2.jpg
    MCX Flysimware MU2.jpg
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  • MCX MU2 Jim Goldman.jpg
    MCX MU2 Jim Goldman.jpg
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The pictures are exactly the same, did you maybe upload the wrong file for one?
 
Arno, apologies. I thought I had taken 2 different screen shots. Now I'm even more confused on each model's hierarchy.
Would it be easier to just send the 2 files to you, to see if you can spot the issue now. If not, that's OK. I'll go through the hierarchy list again, to try and show the diff.

Thanks for your valuable time.
Best,
David
 
I'll PM you my email address, in case you want to send some files.
 
Hello Arno, I decided to start from scratch to see if the latest MCX would fix the flap export issue. No Go. It is also doing the same thing in P3D4.x.

So, whatever happened to the mdl when Jim did the edits and export, broke the flap animation. Everything else work fine. The paint job looks awesome, so much better than original.
Looks like if there is any hope of fixing the issue, it will have to be on your end, if when time permits. I thought about just looking at Jim's edits, and changing on Mark's models and textures. But they are quite different, can't understand what is happening.

If anyone can hopefully resolve this it will be you. Again, I lost the info in the PM you sent.
Thank You as always for your valuable time and patience.
Best,
David
 
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