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I'm using some photoscenery to create an airfield. I'm using ADE to make the airfield itself and Autogen Annotator to add trees etc. in the surrounding area.
At the real airfield trees (albeit short ones) are present right under the approach to one of the runways. The threshold of this runway is very close to the boundary fence and the trees are the other side of the fence. This sounds very dangerous, but in reality the airfield is on top of a hill and at the boundary fence there is a sharp drop-off and the trees are on the slopes of the hillside.
I've managed to model the hill and the slopes very closely using Global Mapper with a high resolution DEM (even though the screenshot doesn't show it well). Using Autogen Annotator I've placed trees under the approach. However in FSX the trees fail to appear in an avenue right under this approach... as if FSX is too clever for its own good!! Circled in red is where the trees have somehow been excluded:
Does anyone know of a fix for this? It really spoils the look and feel of landing at this airfield.
Many thanks
Andy
At the real airfield trees (albeit short ones) are present right under the approach to one of the runways. The threshold of this runway is very close to the boundary fence and the trees are the other side of the fence. This sounds very dangerous, but in reality the airfield is on top of a hill and at the boundary fence there is a sharp drop-off and the trees are on the slopes of the hillside.
I've managed to model the hill and the slopes very closely using Global Mapper with a high resolution DEM (even though the screenshot doesn't show it well). Using Autogen Annotator I've placed trees under the approach. However in FSX the trees fail to appear in an avenue right under this approach... as if FSX is too clever for its own good!! Circled in red is where the trees have somehow been excluded:
Does anyone know of a fix for this? It really spoils the look and feel of landing at this airfield.
Many thanks
Andy




