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Bear Studios MiG-15Bis and MiG-15UTI update for MSFS2020/2024

It's great that the plane is constantly updated.
I'd like to buy this plane, but a friend of mine once had problems with it because there was strange flickering on some surfaces in the cockpit (I'm no longer in touch with him, so I don't know if he fixed it). But back then, it only happened with this plane. He also adjusted the Invidia driver and other smoothing settings, and even after removing the textures, the model still flickered (and it only happened with this model). I made a gif from a video he sent me a while ago. This is what it looked like:

View attachment 98535

View attachment 98536

I once had a similar effect while creating something in 3D, where two surfaces were superimposed, but that's probably a different issue.

I'd like to ask if this was a known issue or just a one-off issue for him, and if the flickering will disappear on my weak computer

Intel Core i7-4770
NVIDIA GeForce GTX 1060 6GB

after purchasing this plane in the latest version for MSFS 2020.

Best regards,
How were you able to fix this issue? It came with the last build and won't go away for my aircraft as well?
 
How were you able to fix this issue? It came with the last build and won't go away for my aircraft as well?
Just an update, this flickering of shadows is fixed by moving the eye point closer to the main instrument panel. This will also result in much sharper shadows in the cockpit....
 
Just an update, this flickering of shadows is fixed by moving the eye point closer to the main instrument panel. This will also result in much sharper shadows in the cockpit....
Major bugfix in this update now

Today I complete V1.5.8 update version for both MiG-15Bis (single seat fighter) and MiG-15Uti(2 seat trainer)

A pdf with new features with pics for this update features in attached file
V1.5.8 Update Features:

1,All feathers from V1.5.7

2,Additions and Modifications:
2.1,For single-seat fighter and dual-seat trainer, glass cover shapes have been added to the cockpit instruments, and the positions of the instrument components have been adjusted accordingly to accommodate the added cover shapes.
2.2,Cut holes on console and dashboard which instruments mounted. Avoid surfaces between the instrument dial and backplate. to prevents shadows rendering issues occurring on some certain graphics cards.
2.3,Cockpit placards originally attached to the console and dashboard have been separated into distinct decal objects, and corresponding high-definition decal textures have been added to the texture system.
2.4,Redesigned the IFF control box to improve visibility of the transponder code display window, and prevent rendering issues with the control box's backplate.
2.5,Implemented an automatic backlight activation mechanism for the K-7 ADF radio navigation control box's dials and signal meters when it power up, while retaining manual brightness adjustment capabilities.
2.6,Added dedicated lighting effects and self-illuminating shapes for cockpit flood lights, make illumination on lamps itself and structure forward them (not include the UV lamps, the UV light illuminating the instrument backlight is invisible).
2.7,For the dual-seat trainer aircraft, a retractable gunsight camera component has been added.
its initial installation status (installed or removed) is determined by the aircraft's default configuration.
During flight, the this component hide or visible can be controlled via first 2 circuit breaker buttons in the cockpit.
The camera component features unique texturing and includes working control buttons reserved for potential future functionality enabled by system upgrades.

3,Debugging:
3.1,Verify the cruise fuel consumption of single-seat fighters and dual-seat trainers, which equipped with different engines, ensuring their theoretical cruise range and endurance substantially align with the data in the manual.
3.2,The aileron trim tab reversal issue has been corrected.
Now, when the aileron trim rocker switch be pressed to directions for desired roll, the aircraft will increase roll trim to that very direction.
3.3,Modified the control logic codes for self-illumination brightness of the cockpit's left-side flood light, to ensure compatibility for different rendering on FS2020 and FS2024 platforms.

4,Compatibility:
Aircraft add-ons function correctly on the latest MSFS2024 System Update (SU4) and MSFS2020 Ver1.39.9. Also maintains backward compatibility for MSFS2020 Ver1.29.0.
 

Attachments

  • BearStudios_MiG15_V158_Update.pdf
    BearStudios_MiG15_V158_Update.pdf
    4.1 MB · Views: 25
  • MiG15Bis_FS20_V158_01.jpg
    MiG15Bis_FS20_V158_01.jpg
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  • MiG15Bis_FS20_V158_06.jpg
    MiG15Bis_FS20_V158_06.jpg
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  • MiG15Bis_FS20_V158_07.jpg
    MiG15Bis_FS20_V158_07.jpg
    263.6 KB · Views: 23
  • MiG15Bis_FS20_V158_061.jpg
    MiG15Bis_FS20_V158_061.jpg
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  • MiG15Uti_FS20_V158_03.jpg
    MiG15Uti_FS20_V158_03.jpg
    297.4 KB · Views: 21
  • Screenshot 2K noUI_00.jpg
    Screenshot 2K noUI_00.jpg
    195.3 KB · Views: 22
  • Screenshot 2K noUI_01.jpg
    Screenshot 2K noUI_01.jpg
    261.1 KB · Views: 23
  • Screenshot 2K noUI_05.jpg
    Screenshot 2K noUI_05.jpg
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Last edited:
Just an update, this flickering of shadows is fixed by moving the eye point closer to the main instrument panel. This will also result in much sharper shadows in the cockpit....
in coming V1.5.8, I make the model shapes rebuild to avoid this issue

2.2,Cut holes on console and dashboard which instruments mounted. Avoid surfaces between the instrument dial and backplate. to prevents shadows rendering issues occurring on some certain graphics cards.
 
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