hi everyone,
i recently switched from XP to Vista to take advantage of directx 10 in FSX Acceleration.
i also upgraded my SDK to ServicePack2 for 3D MAX 7.i am currently trying out some scenery ideas in MAX7 but when i try to compile the .MDL file to a .BGL using the new BGLComp.exe provided in the SDK SP2 nothing happens. i am not very fermiliar with code and think that maybe my placement.xml file is not correct. i have copied it bellow.
<?xml version="1.0" encoding="ISO-8859-1"?>
<FSData version="9.0" xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance' xsi:noNamespaceSchemaLocation="bglcomp.xsd">
<SceneryObject lat="26 53.94" lon="-73 32.24" alt="0" pitch="0" bank="0" heading="88" altitudeIsAgl="TRUE" imageComplexity="NORMAL">
<LibraryObject name="{B0EDA96B-89AA-4241-ACF4-DA6A8CD0C7C0}" scale="1.0" />
</SceneryObject>
<ModelData name="{B0EDA96B-89AA-4241-ACF4-DA6A8CD0C7C0}" sourceFile="test Island.MDL" />
</FSData>
can anybody see a mistake?
help appreciated.
i recently switched from XP to Vista to take advantage of directx 10 in FSX Acceleration.
i also upgraded my SDK to ServicePack2 for 3D MAX 7.i am currently trying out some scenery ideas in MAX7 but when i try to compile the .MDL file to a .BGL using the new BGLComp.exe provided in the SDK SP2 nothing happens. i am not very fermiliar with code and think that maybe my placement.xml file is not correct. i have copied it bellow.
<?xml version="1.0" encoding="ISO-8859-1"?>
<FSData version="9.0" xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance' xsi:noNamespaceSchemaLocation="bglcomp.xsd">
<SceneryObject lat="26 53.94" lon="-73 32.24" alt="0" pitch="0" bank="0" heading="88" altitudeIsAgl="TRUE" imageComplexity="NORMAL">
<LibraryObject name="{B0EDA96B-89AA-4241-ACF4-DA6A8CD0C7C0}" scale="1.0" />
</SceneryObject>
<ModelData name="{B0EDA96B-89AA-4241-ACF4-DA6A8CD0C7C0}" sourceFile="test Island.MDL" />
</FSData>
can anybody see a mistake?
help appreciated.

