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BGLDEC - A BGL DECompressor for resampled BGL files
This now also includes CGLDEC for MSFS!
BGLDEC is a utility that decompresses BGL files that are output from resample.exe.
A BGL file is decompressed into multiple binary or bitmap files that contain the raw data as it used by the simulator.
This includes elevation data, terrain photos, landclass, waterclass, season, region, and population density data.
CGLDEC does the same for CGL files in MSFS, which is still under development.
CGL files contain similar types of raster tile data, as well as world vector and autogen footprint data.
BGLDEC New Version: Beta 0.9.9
* Fixed bug with PTC decompression causing distorted colors (https://github.com/seanisom/flightsimlib/commit/6763027d63b2062b9ceea0526a198fc655e76c7f)
* Updated to VS2022 / C++20
CGLDEC New Version: Beta 0.2.0
* Decodes all Vector data to geojson!
* Method to query and extract a single tile
* Tools for working with and querying CGL at the package level and generating stats
* Fixes some bugs and now handles all CGL header types without crashes, and new quadkey format (3)
Please read the attached .txt files!
This is beta software, download as an attachment below.
Make sure you have installed the VC++2019 runtime (x64 version): https://aka.ms/vs/17/release/vc_redist.x64.exe
Please let me know of any issues you experience in this thread.
This now also includes CGLDEC for MSFS!
BGLDEC is a utility that decompresses BGL files that are output from resample.exe.
A BGL file is decompressed into multiple binary or bitmap files that contain the raw data as it used by the simulator.
This includes elevation data, terrain photos, landclass, waterclass, season, region, and population density data.
CGLDEC does the same for CGL files in MSFS, which is still under development.
CGL files contain similar types of raster tile data, as well as world vector and autogen footprint data.
BGLDEC New Version: Beta 0.9.9
* Fixed bug with PTC decompression causing distorted colors (https://github.com/seanisom/flightsimlib/commit/6763027d63b2062b9ceea0526a198fc655e76c7f)
* Updated to VS2022 / C++20
CGLDEC New Version: Beta 0.2.0
* Decodes all Vector data to geojson!
* Method to query and extract a single tile
* Tools for working with and querying CGL at the package level and generating stats
* Fixes some bugs and now handles all CGL header types without crashes, and new quadkey format (3)
Please read the attached .txt files!
This is beta software, download as an attachment below.
Make sure you have installed the VC++2019 runtime (x64 version): https://aka.ms/vs/17/release/vc_redist.x64.exe
Please let me know of any issues you experience in this thread.
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