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P3D v4 Blender2FSX/P3D MDL export error

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us-vermont
I've been getting back into the development of my first project, and after making a test altimeter with the needle animation in blender, I tried to export the file as .mdl but it did not seem to work. I made sure I: Generated GUID, gave it a name, initialized toolset, manually found ModelDef.xml, and detected the SDK. It says that there is an error with XToMdl.

Thank you
 

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Does it work if you try to compile the .x file manually by dragging it onto XtoMdl.exe?
If not there might be some issue with the sdk's folder settings.
I had that problem and it kept me from developing for years until I figured out it was because the folders were protected.
 
Does it work if you try to compile the .x file manually by dragging it onto XtoMdl.exe?
If not there might be some issue with the sdk's folder settings.
I had that problem and it kept me from developing for years until I figured out it was because the folders were protected.
Worked perfectly! thank you
 
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