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Hey team- this is actually for a scenery object but I thought the modelling/texture gurus probably lurk about in here 
Im just 'having a play' with bump maps for a quick little airstrip im working on- I can get the bump mapping working fine in the sim (i.e. it shows and it's bumpy
) however, it seems to have texture mapping all of its own.
I created the bump map from my diffuse map .PSD and saved as a new file, it is the same size and depth etc so I would assume it would just fit over the diffuse map and align perfectly? This does not happen- instead, the bump map is tiled over my object.
Ive tried tweaking the various settings (including downloading Lionhearts tutorial to see how he implemented it) but it doesn't seem to make a difference.
Any ideas?
Im just 'having a play' with bump maps for a quick little airstrip im working on- I can get the bump mapping working fine in the sim (i.e. it shows and it's bumpy
I created the bump map from my diffuse map .PSD and saved as a new file, it is the same size and depth etc so I would assume it would just fit over the diffuse map and align perfectly? This does not happen- instead, the bump map is tiled over my object.
Ive tried tweaking the various settings (including downloading Lionhearts tutorial to see how he implemented it) but it doesn't seem to make a difference.
Any ideas?
