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Is the process and hierarchy using XToMDL for FSX animating the c_wheel part the same as it was using MakeMdl in fs9?
I have completed the landing gear on my model and all seemed to be working well ( gear retraction, extention, suspension travel, rolling wheels, gear bay doors ) but I find that the steering animation only works turning to the left, as the aircraft turns right the nose wheel stays central.
I can't work out whats' happening!
I'm using FSDS .
rob
I have completed the landing gear on my model and all seemed to be working well ( gear retraction, extention, suspension travel, rolling wheels, gear bay doors ) but I find that the steering animation only works turning to the left, as the aircraft turns right the nose wheel stays central.
I can't work out whats' happening!
I'm using FSDS .
rob
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