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The try "Community\Simobject\Airplanes\C152 Tibush" don't work.!
I go to try to package my plane as you says WarpD. Yesterday, I have try to package the Sample Aircraft with success so cross the fingers![]()

Hey @Slinky been following your workIt is possible. I created a thread on the official flight simulator forums in the SDK section, there's quite a large discussion there. I'm not going to link it for in case it breaks fsdeveloper's rules but feel free to browse for yourself.![]()

Not everything imports nicely at the moment. Project Airbus A380 native FSX model in Qantas livery imported into FS2020 at YMML. Still work in progress with reflective textures to solve. Model from Project Airbus website.
View attachment 61072
It is possible. I created a thread on the official flight simulator forums in the SDK section, there's quite a large discussion there. I'm not going to link it for in case it breaks fsdeveloper's rules but feel free to browse for yourself.
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Biggest problem is gauges. Most XML gushes will run as long as they're not drawing to the screen (from what I've read) but if they're driving 3d objects they should work fine.
The conversion to native is not that hard though as a lot is still the same (as long as you're using 3DS out Blender). I'm doing a conversion myself and hopefully will write something up for the wiki next week.

Very much unlikely and we'll all have to learn the new process.Yep. I saw that. Seems unable to draw the textures to polygons. I hope they can get that repaired.