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Hi, is it possible that on scenery (static) carrier catapult will be working?
I created static carrier as airport, works ok and it has "hard deck"(so you can start and land). You can start directly from the deck also from the simulator (P3Dv5, without AICarrier2 ect) but I noticed that in ported carrier catapult doesnt work in scenery.
Is it possible on "static carrier"?
From my bgl (but from MCX), as you can see, catapult are present:

it's not very important but it would be nice if they work
I created static carrier as airport, works ok and it has "hard deck"(so you can start and land). You can start directly from the deck also from the simulator (P3Dv5, without AICarrier2 ect) but I noticed that in ported carrier catapult doesnt work in scenery.
Is it possible on "static carrier"?
From my bgl (but from MCX), as you can see, catapult are present:

it's not very important but it would be nice if they work
