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Hi all,
I would be more than pleased to hear the comments, advice for improvement, etc, for a Ceuta hekiport and port scenery that you can download from http://www.megaupload.com/?d=OILHHTXP.
It is still beta as I have some troubles with textures, mesh and a number of other things but it works fine, does not have too much influence on the FPS (according to someone, but I am not too sure about the latter as he found the scenery rather empty).
The scenery consists of:
- An altered shoreline to reflect the GE coordinates;
- an ADE heliport and surroundings with lots of flattens;
- lots of default scenery objects and some custommade landmark buildings made with Google Sketchup and compiled using Arno's MCX and LCXML;
- freeway traffic using FSX KML, etc.
I would love to hear your comments AND further advice and suggestions through mcswennenatgmaildotcom or through one of the forums on this site.
Thank you.
Rob
I would be more than pleased to hear the comments, advice for improvement, etc, for a Ceuta hekiport and port scenery that you can download from http://www.megaupload.com/?d=OILHHTXP.
It is still beta as I have some troubles with textures, mesh and a number of other things but it works fine, does not have too much influence on the FPS (according to someone, but I am not too sure about the latter as he found the scenery rather empty).
The scenery consists of:
- An altered shoreline to reflect the GE coordinates;
- an ADE heliport and surroundings with lots of flattens;
- lots of default scenery objects and some custommade landmark buildings made with Google Sketchup and compiled using Arno's MCX and LCXML;
- freeway traffic using FSX KML, etc.
I would love to hear your comments AND further advice and suggestions through mcswennenatgmaildotcom or through one of the forums on this site.
Thank you.
Rob
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