Hi! Been lurking here for quite a while, finally came up with a stumper to post.
I'm working on a Sperry type autopilot for CFS2 (using the FS2000 gauges.h). Am having a problem setting up the pitch control though.
Looking at the FS9 DC3 XML Sperry...
It uses AP_PITCH_REF_INC_UP and AP_PITCH_REF_INC_DN but these are new beginning with FS9.
What other method could I use for raw pitch control?
I'm thinking of using PLANE_PITCH_DEGREES to read the actual pitch, but what key event could I use to make corrections?
I know Arne made an excellent Sperry for FS98 that is still in use, but I decided to try my hand at one in FS2000-format. Mainly to get working mouse actions on a 3D-rendered panel window.
I'm working on a Sperry type autopilot for CFS2 (using the FS2000 gauges.h). Am having a problem setting up the pitch control though.
Looking at the FS9 DC3 XML Sperry...
It uses AP_PITCH_REF_INC_UP and AP_PITCH_REF_INC_DN but these are new beginning with FS9.
What other method could I use for raw pitch control?
I'm thinking of using PLANE_PITCH_DEGREES to read the actual pitch, but what key event could I use to make corrections?
I know Arne made an excellent Sperry for FS98 that is still in use, but I decided to try my hand at one in FS2000-format. Mainly to get working mouse actions on a 3D-rendered panel window.
