• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Collimated HUD MaxFile

Messages
98
Country
ca-quebec
The Collimated HUD has been a topic of occasional discussion and i had promised to provide a sample of the parts and material settings used to produce these in FS .

Below is a link to a MAX9 and Gmax file comprised of the bitmaps, parts, animation and material properties used to produce the horizon following version developed for use in fighter aircraft.




Collimated HUD Download
 
Last edited:
Hey Chuck,

I am not familiar with the term Collimated. Does this refer to 'Synthetic GPS' where you see the environment in the PFD screen like the newest forms of Garmin G1000 and Dynon SkyView systems?



Bill
 
The file may come in handy for other things , the material settings of the screen allow items to only be visible within a specific angle and invisible outside of it .

An inventive fellow might find a use for it.
 
Last edited:
Oh, of that I've no doubt whatever, Chuck! I've got your zipped files downloaded, now all I need is to set aside some time for detailed study... :D
 
Back
Top