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I am working on an airport I've already modified with AFX. I thought I might exclude or delete the apron pathway to a parking area and also delete the parking area along with its characteristics... i.e. fuel, thereby getting rid of a default refueling area.
compile errors about some kind of vertex and boundary fences (which I have none in this airport). Also- there were warnings about a vor not matching airport's alt... same with some start points.
I went back to AFX and corrected these and saved. Back to FSX Planner- repeated above process... same errors as stated above.
did clean up - nothing changed.
In prepare options- unchecked everything... bingo- compile successful. Into addon scenery\scenery it went.
Went to airport- everything is gone except taxiway signs and a few items.
BUT- that default fuel station with its overhang is still there and I can still refuel at that location!
Deleted the compiled bgl file. Everything came back. I.e. back to square one or ground zero, or drawing board, depending on your metaphor! (Lance has permission to laugh - I'm probably missing something very simple.) Bob
compile errors about some kind of vertex and boundary fences (which I have none in this airport). Also- there were warnings about a vor not matching airport's alt... same with some start points.
I went back to AFX and corrected these and saved. Back to FSX Planner- repeated above process... same errors as stated above.
did clean up - nothing changed.
In prepare options- unchecked everything... bingo- compile successful. Into addon scenery\scenery it went.
Went to airport- everything is gone except taxiway signs and a few items.
BUT- that default fuel station with its overhang is still there and I can still refuel at that location!
Deleted the compiled bgl file. Everything came back. I.e. back to square one or ground zero, or drawing board, depending on your metaphor! (Lance has permission to laugh - I'm probably missing something very simple.) Bob

