Answer
Hi all,
thats all in the files, the ground Polygones from FSX_kml.
There are in one file for the island the coordinates from new poly "beach" and "towns" and so on.
It was not so big at file to file.
but, there are to many little files between 1k to 3k....it was better when this all in one bgl file.
All the islands are beside at north sea. Exp. EDWG,EDWJ,EDWY,EDWB, and so on...and EDXW.
At orginal FSX all this islands without beach and correct ground polys!
I have correct this with google Earth, and the islands shows better !
I can to do this also with ADE, but with google earth goes this for me faster and very easy.
i must not corrected the ground position from the Polygone at google. He shows me dircetly at g. earth.
"saiarcot895"
thanks for your tip, but it was a complexed work, when i decompile, and write a new xml File....there are too mistakes after to do this. The xml file write programm shows me not all mistakes.
And when i compile this new XML File to bgl....then i have...
a wrong bgl file that shows me not what i have make with FSX_kml in FSX.
The way is to complexe that i make no mistake !
Better was a tool, there i can`t make mistakes.
Regards ULI
i have insert here a kml file and the bgl file ....for your show what there was in the files.
Rename the .txt file to .kml file