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I have read completely 2 different tutorials and right towards the end the instructions on getting the object compiled starts to get vague.
What paths am I sending my compiler to? I set it for the;
C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\BGL Compiler SDK\chs_lib
How do I know where to find the .bgl if it did compile?
How do I find it in ADE?
As you can see in the 2 screen shots, all the paths are right I believe but the compiler just sends me a blank screen??
Sorry for all the questions but this is really neat and I am getting excited and want to see my work.
What paths am I sending my compiler to? I set it for the;
C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\BGL Compiler SDK\chs_lib
How do I know where to find the .bgl if it did compile?
How do I find it in ADE?
As you can see in the 2 screen shots, all the paths are right I believe but the compiler just sends me a blank screen??
Sorry for all the questions but this is really neat and I am getting excited and want to see my work.
