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FSXA Concorde nose

euroastar350

Resource contributor
Messages
839
Country
us-delaware
Hi guys,

Quick question, is the Concorde nose extend/retract functional in FSX? I don't see any animation code list in the modeldef document nor in the FSX Event ID list and the current model I am working on has this function applied to it. Any help is appreciated.
 
I havent tried it in FSX. I'll have to check that out.

It actually uses the Flaps command if I am correct though.


I think some of the old FS2002 Pro models do not work in FSX. Landing gear will show 'up' when its on the ground, etc.
 
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