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Thanks for the posts and replies, but...
Ok, well, I'm either eat up with the dumb ass, or missing something here. Perhaps in my title of this thread I should have stated "IMPORTER / EXPORTER". Also, I'm not referring to "older" vs "newer" versions of Blender but need to know what the proper and latest add-on to use to accomplish my projects (always with the latest Blender). I've been importing the MSFS models, using the models for texturing properly and haven't exported anything (yet) but will be doing so very soon with scenery objects and need to be able to export them properly.
I did a "clean" install of Blender 3.1. Made sure ALL of the "bogus"(?) importer / exporters, etc. were removed from the add on directory.
Downloaded "FlightSim Blender glTF 2.0 Importer and Exporter" from the link above and unzipped it. (Name implies it will "import")
Followed the instructions to the letter to place the folder "io_scene_gltf2_msfs" and its contents into the Blender\Add-On folder
Opened Blender and installed / enabled "Import-Export: Microsoft Flight Simulator glTF Extension" (comes up with version 1.1.6)
Restarted Blender, verified that the add on is still enabled.
(I might be wrong about this one. I exported a lot of items for P3D / FSX and have not exported anything for MSFS yet). On the sidebar I have no tabs that say anything about "MSFS" as before(?) where I can create a GUID and select the location of the SDK, create friendly name... (Is this no longer how it's done?)
I DO have a new tab that says "Multi-Export glTF 2.0", but unsure how to use it
In "IMPORT" I do NOT have anything that allows me to import models from MSFS (I fixed this by adding "msfs2blend-master" to my Add-Ons)
Thanks!
TB2
Ok, well, I'm either eat up with the dumb ass, or missing something here. Perhaps in my title of this thread I should have stated "IMPORTER / EXPORTER". Also, I'm not referring to "older" vs "newer" versions of Blender but need to know what the proper and latest add-on to use to accomplish my projects (always with the latest Blender). I've been importing the MSFS models, using the models for texturing properly and haven't exported anything (yet) but will be doing so very soon with scenery objects and need to be able to export them properly.
I did a "clean" install of Blender 3.1. Made sure ALL of the "bogus"(?) importer / exporters, etc. were removed from the add on directory.
Downloaded "FlightSim Blender glTF 2.0 Importer and Exporter" from the link above and unzipped it. (Name implies it will "import")
Followed the instructions to the letter to place the folder "io_scene_gltf2_msfs" and its contents into the Blender\Add-On folder
Opened Blender and installed / enabled "Import-Export: Microsoft Flight Simulator glTF Extension" (comes up with version 1.1.6)
Restarted Blender, verified that the add on is still enabled.
(I might be wrong about this one. I exported a lot of items for P3D / FSX and have not exported anything for MSFS yet). On the sidebar I have no tabs that say anything about "MSFS" as before(?) where I can create a GUID and select the location of the SDK, create friendly name... (Is this no longer how it's done?)
I DO have a new tab that says "Multi-Export glTF 2.0", but unsure how to use it
In "IMPORT" I do NOT have anything that allows me to import models from MSFS (I fixed this by adding "msfs2blend-master" to my Add-Ons)
Thanks!
TB2
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