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Using the wondeful MCX, I have converted a number of fsx models to glTF files and png textures and all went fine and they look great in MSFS. However, I have one set of converted FSX models that display in night texture in MCX and, as one would expect, in MSFS as well. The converted models think that night is permanent in MSFS. Does anyone know how to fix this?
Stiletto2
Stiletto2