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Creating a slewing control 'guage' or similar for visualisations?

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Hi there- Ive been using/developing FSX as a 3D visualsation tool for use in the Geospatial industry (the programs provided by ESRI, such as ArcGlobe and ArcScene are uber expensive and, simply, not very good!)....FSX generates awesome visual results very cheaply and reasonably easily using the SDK tools to convert high resolution geospatial data...

One of the things ive been trying to get around is making FSX look and act less like a game/sim and more of a tool. Ive had some success just using a model of a block and slewing around but this can be tricky with various view/yaw/pitch combinations (i.e. non FS users can get quickly disoriented)

Ultimately, I would like to create a Panel/overlay with clickable regions to control slewing (or simulated 'flight' with dynamics that allow users to easily navigate and stop immediately etc) and views (i.e. Pitch/yaw/speed)......I guess similar to the tool bar in google earth.

Do any of you gauge/aircraft design gurus know if this would be possible?

Is it possible to take input from a 'gauge' to control inputs for slewing and changing your view orientation??

Thanks in advance
 
I do something similar for visualisaing UAV camera views. I don't use gauges, instead I wrote a separate application that receives aircraft location and view direction information from a UAV control station with its own inbuilt vehicle simulator and passes them to FSX using FSUIPC4. My application allows me to disconnect the data server and instead input values into dialogs which I can then send to the sim. In this way I can move the viewpoint and direction around at will. In this way I am able to set up some really good shots for publications and presentation material really easily and accurately.

I run FSX in slew mode to accomplish this so the aircraft doesn't move between data updates. I thought about writing a camera dolly utility that would utilise this ability and would allow the user to script complex camera moves, including tracks, pans and zooms and then execute them at the touch of a button. Useful for creating AVI movies if captured with Fraps or something similar.

Si
 
Thanks for your reply Simon- So just to confirm your input is err....inputted outside the sim and this info is then used to position the camera?

My knowledge of this stuff is very very limited but, following on from that idea, is there any reason why one couldnt develop that idea further but make it more interactive?? (i.e. set the camera in motion by pushing a 'forward button', it would keep moving until you pressed a stop button or the 'reverse' button etc?)

Cheers
 
Timmo,

Are you trying to acomplish similar functionality to the "FS Slew Assist" application here: FS Widgets

Although its called Slew Assist you don't actually use slew mode, but take a look, a demo is available.

Alex
 
Thanks Alex- That does look like what im trying to achieve.....ill check it out :)
 
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