<?xml version="1.0" encoding="utf-8" ?>
<SimBase.Document Type="MissionFile" version="1,0">
<Title>testmove</Title>
<Filename>testmove.xml</Filename>
<WorldBase.Flight>
1 <SimContain.Container InstanceId="{6e8d43db-8332-4e26-ab00-a45566c6046d}">
<SimBase.Descr>AI_Carrier</SimBase.Descr>
<WorldBase.Activated>true</WorldBase.Activated>
<ContainerID>8048498576</ContainerID>
<AIType>Boat</AIType>
<WorldBase.ContainerTitle>LPD Main</WorldBase.ContainerTitle>
<WorldBase.SimplifiedSimMode>AI</WorldBase.SimplifiedSimMode>
<SceneryObjects.IsCollidableWithUser>true</SceneryObjects.IsCollidableWithUser>
<WorldBase.IsOnGround>true</WorldBase.IsOnGround>
<WorldBase.AttachedWorldPosition>
<AltitudeIsAGL>true</AltitudeIsAGL>
<LocalOffsetXYZ>0.000,0.000,0.000,0.000</LocalOffsetXYZ>
<LocalOrientation>0.000,0.000,0.000</LocalOrientation>
</WorldBase.AttachedWorldPosition>
<ParameterAI>
<GroundCruiseSpeed>20.000</GroundCruiseSpeed>
<GroundTurnSpeed>10.000</GroundTurnSpeed>
<GroundTurnTime>120.000</GroundTurnTime>
<YieldToUser>false</YieldToUser>
<KeepLastHeading>true</KeepLastHeading>
<CanReverse>false</CanReverse>
<WaypointList>
<WrapWaypoints>false</WrapWaypoints>
<CurrentWaypoint>0</CurrentWaypoint>
<BackupToFirst>false</BackupToFirst>
<Waypoint InstanceId="{28f5ae11-66f1-4429-a287-b8e61eed82cd}">
<WaypointID>0</WaypointID>
<SpeedKnots>20.000</SpeedKnots>
<WorldBase.AttachedWorldObject>
<OffsetXYZ>0.000,0.000,500.000,0.000</OffsetXYZ>
<ObjectReference id="AI_Carrier" InstanceId="{6e8d43db-8332-4e26-ab00-a45566c6046d}" />
</WorldBase.AttachedWorldObject>
</Waypoint>
</WaypointList>
</ParameterAI>
2 </SimContain.Container>
<SimContain.Container InstanceId="{07e124d0-4f9a-4021-a11f-78368b616457}">
<SimBase.Descr></SimBase.Descr>
<Orientation>0.000,0.000,40.000</Orientation>
<ContainerID>4298377295</ContainerID>
<BodyVelocityXYZ>0.000,0.000,50.000,0.000</BodyVelocityXYZ>
<AIType>Linked_Object</AIType>
<ContainerTitle>Top CVN 69</ContainerTitle>
<SceneryObjects.IsCollidableWithUser>true</SceneryObjects.IsCollidableWithUser>
<AttachedWorldObject>
<OffsetXYZ>0.000,0.000,0.000,0.000</OffsetXYZ>
<ObjectReference id="AI_Carrier" InstanceId="{6e8d43db-8332-4e26-ab00-a45566c6046d}" />
</AttachedWorldObject>
<ParameterAI>
<GroundCruiseSpeed>20.000</GroundCruiseSpeed>
<GroundTurnSpeed>30.000</GroundTurnSpeed>
<GroundTurnTime>200.000</GroundTurnTime>
<YieldToUser>false</YieldToUser>
<KeepLastHeading>false</KeepLastHeading>
<CanReverse>true</CanReverse>
</ParameterAI>
</SimContain.Container>
3 <SceneryObjects.LibraryObject InstanceId="{03c8b20e-5db0-4023-891c-ebee6db2a3b8}">
<AltitudeIsAGL>true</AltitudeIsAGL>
<IsOnGround>true</IsOnGround>
<Scale>1.000</Scale>
<MDLGuid>{3f0b7bdc-5717-43e7-b00c-d91ca8f84b93}</MDLGuid>
<Orientation>0.000,0.000,0.000</Orientation>
<AttachedWorldObject>
<OrientationType>DEFAULT</OrientationType>
<IsOnGround>true</IsOnGround>
<OffsetXYZ>18.002,19.9097.-59.926,0.000</OffsetXYZ>
<Orientation>0.00,0.00,90</Orientation>
<ObjectReference InstanceId="{6e8d43db-8332-4e26-ab00-a45566c6046d}" />
</AttachedWorldObject>
</SceneryObjects.LibraryObject>
</WorldBase.Flight>
</SimBase.Document>