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Creating dust effects for takeoff on runway edge

Hi, I know nothing about special effects, but I am interested in having some sort of visual effect of planes kicking up some dust when taking off. The runways I work on are small, uneven, and generally surrounded by sand or dust. Can someone here help me in either creating the effects or point me in the direction of learning how? Much appreciated, thanks!!
Bernardo.
 
I believe you need to create an effect controller and place it in your scenery. So when you get so close to that area of the runway the effect triggers. A good example of this (that I just tried) was the Barn Storm effect. It's called Cntrl_Barn.fx in the effects folder. As a test try placing it on your runway where you want dust to fly up. In this case you should see chickens and feathers flying. Just change the lat and lon and run this through bglcomp.

Code:
<?xml version="1.0" encoding="ISO-8859-1"?>
<FSData version="9.0" xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance' xsi:noNamespaceSchemaLocation="bglcomp.xsd">
    <SceneryObject lat="33.744112264" lon="-96.659885151" alt="0" pitch="0" bank="0" heading="0" altitudeIsAgl="TRUE" imageComplexity="NORMAL">
        <Effect effectName="Cntrl_Barn" />
    </SceneryObject>
</FSData>
 
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