Much effort is expended by developers to create custom ground tiles around airports using bglcomp. We know that 7cm/pixel photoscenery looks great on the ground, but source images at lower res is usually all that's available. Lower res imagry is also small enough to distribute.
Something is different between the appearance of a decorated plane compiled thru bglcomp and the same area decorated using the same res image in resample. Perhaps its the noise filter suggested at devcon.
If whatever causes the appearance of a decorated plane to differ from replacement photoscenery could be removed as an option in resample, then the need for your tesselation, the need for the custom ground tweaks could be done away with. Non-flat ground imagry could be then provided users with nice apearance to the imagry from the ground.
Bob Bernstein
Something is different between the appearance of a decorated plane compiled thru bglcomp and the same area decorated using the same res image in resample. Perhaps its the noise filter suggested at devcon.
If whatever causes the appearance of a decorated plane to differ from replacement photoscenery could be removed as an option in resample, then the need for your tesselation, the need for the custom ground tweaks could be done away with. Non-flat ground imagry could be then provided users with nice apearance to the imagry from the ground.
Bob Bernstein