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Delay Exhaust

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us-texas
Is it possible to delay exhaust smoke animation from showing immediately when FSX or P3Dv4 loads up? I opened FXEditor and selected fx_smoke_exhaust.fx.
Under both [Emitter.0] and [Emitter.1], I selected Delay=0.00. I changed it to read 15.00, 15.00 on both Emitters. I Save and then reopen. In FXEditor, there is a
delay before the smoke starts rising. But in MCX, there is no delay. Smoke shows immediately. Am I on the right track or completely off course?? Any help appreciated.
 

arno

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Hi,

FXEditor and MCX should show the effect in the same way, as the same code is used to parse and render the effects. But I guess the real question is how does FS render the effect? Setting the emitter delay sounds like the right approach to me.
 
Messages
368
Country
us-texas
In the emitter.0 delay, is this the right way: Emitter Delay=15.00, 15.00
emitter.1 delay=15.00, 15.00?
Forgot to mention, in FSX; the smoke is immediate seen when loaded.
 

arno

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You might want to check which emitter makes which particle. Sometimes the FX files have multiple emitters.
 

arno

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I would need to double check the source code, but I expect seconds.
 
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