Gday All
could someone please advise me if it is possible or how to input the correct path to call the MDL file for the Gmax object called as autogen.
I am asking this as not everyone will have thier FS9 installed to the default location and i have no idea howto input the path eg: to the addon scenery/scenery folder where the Lib.bgl file resides.
The only option i can think of is for a Folder on the C: Drive containing the MDL files whilst the Lib.bgl file and textures would reside in the addon scenery area.
here is the source code generated with Arno's Lib Maker with my current path statement for the MDL files.
<?xml version="1.0" encoding="ISO-8859-1"?>
<FSData version="9.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="bglcomp.xsd">
<ModelData name="E34EA6C930B8F1A259B7E859A21D153A" sourceFile="G:\Flight Simulator 9\Addon Scenery\scenery\Water_Mill_6mtr.mdl"/>
<ModelData name="E34EA6C930B8F1A259B7E859A21D153B" sourceFile="G:\Flight Simulator 9\Addon Scenery\scenery\Water_Mill_9mtr.mdl"/>
</FSData>
Any advise would be appericiated as i am trying for an Australian style Autogen from a modified Default Autogen XML file wich works well.
rgds Jeff
could someone please advise me if it is possible or how to input the correct path to call the MDL file for the Gmax object called as autogen.
I am asking this as not everyone will have thier FS9 installed to the default location and i have no idea howto input the path eg: to the addon scenery/scenery folder where the Lib.bgl file resides.
The only option i can think of is for a Folder on the C: Drive containing the MDL files whilst the Lib.bgl file and textures would reside in the addon scenery area.
here is the source code generated with Arno's Lib Maker with my current path statement for the MDL files.
<?xml version="1.0" encoding="ISO-8859-1"?>
<FSData version="9.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="bglcomp.xsd">
<ModelData name="E34EA6C930B8F1A259B7E859A21D153A" sourceFile="G:\Flight Simulator 9\Addon Scenery\scenery\Water_Mill_6mtr.mdl"/>
<ModelData name="E34EA6C930B8F1A259B7E859A21D153B" sourceFile="G:\Flight Simulator 9\Addon Scenery\scenery\Water_Mill_9mtr.mdl"/>
</FSData>
Any advise would be appericiated as i am trying for an Australian style Autogen from a modified Default Autogen XML file wich works well.
rgds Jeff

