Sidney Schwartz
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This is from the FS2004 effects SDK:
Pitch=0.00, 0.00
The angle at which the emitter is tilted. A tilted emitter emits particles at an angle, a feature that is especially helpful when working with static sprites. Measured in degrees.
I'm hoping this means that the landing light effect can be modified so that the light beam is emitted downward rather than horizontally. Of course the SDK gives no examples of how the pitch parameter is used or what the two values control. Does anyone know? Thanks!
Sid
Pitch=0.00, 0.00
The angle at which the emitter is tilted. A tilted emitter emits particles at an angle, a feature that is especially helpful when working with static sprites. Measured in degrees.
I'm hoping this means that the landing light effect can be modified so that the light beam is emitted downward rather than horizontally. Of course the SDK gives no examples of how the pitch parameter is used or what the two values control. Does anyone know? Thanks!
Sid






