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Effects on multiplayer mission

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87
Country
spain
Hi firends:

I've found two problems on a multiplayer mission, about effects.(fireworks)

Have two methods to fire them, one by using a prox trig, and another fired by a timer trig. (

But only is the triggering player who see them. The rest of the players cant see them.

The prox trig's "is global" is set in ON, so I thougth that all players would see them.

Tonight I will try to activate the timer triggers by an Object Activation Action, including "All Multiplayer", but I'm not sure that it will work.

Does anybody know if effects are ALWAYS visible just for the triggering player?

Thank you very much
 
An aditional information for this post. Yesterday we checked that is ONLY the Host ( who launchs the mission ), is the person who see the effects.

Debugging the mission, we also checked that we can't see the effects beacuse the proximity trigger doesn't fire in the other players. ( of course, "is global" is set in "True"
 
Does anybody knows another way to get this ?

I'm becoming crazy without find a solution.

I just want a beautiful fireworks for all players after end race !!!
 
Well, I've done all kind of attempts, and I'm quite sure that this is another bug.Imposible to do.:(
Fireworks are only visible by the host.
 
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