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Error when compiling (colocated vertices)

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spain
Hello, I have a series of lines, and I want to attach another set of lines, with Altach tool in doing so I created a line with more vertices, at the time of export, it gives me problem of vertices (colocated vertices) remove vertices manually is very entertaining.
Is there a better way?


Here is a video-

http://www.youtube.com/watch?v=jAGJUeL0CP8

Merry Christmas.
 
More trouble, you know it can be the following error?
I run out, the holidays ... and I want to advance my project ...:(

Running model

Start! (C:\Documents and Settings\Juan Luis\Escritorio\Proyecto Aeropuerto de Jerez_Final\3ds_max\PRUEBAS\Rodadura.x)
Loading X C:\Documents and Settings\Juan Luis\Escritorio\Proyecto Aeropuerto de Jerez_Final\3ds_max\PRUEBAS\Rodadura.x...
Processing...
Model units are 2.00 units/meter
Sorting by Material...
Flatening (moving all polygons to the root)..
Optimize Parts...
Welding...
Generate BGL...
Error!
Error!

watch video

http://www.youtube.com/watch?v=tQ-I6qjPDyU
 
Model units must ALWAYS be set to 1 unit = 1 meter for flightsim exports to work correctly...

Model units are 2.00 units/meter
This is incorrect!

Also, why are you even trying to export spline objects? You need polygons, not splines...
 
Last edited:
You have, reason. Escogi the tool extrudes but duplicates the vertices. Now combierto in editable poly, and it does not give me mistake. Thank you very much.
 
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