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Exact (precise) coordinates for placement?

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13
Hello all

I have placed a house with a chimney, now I want to place the chimneysmoke effect of FSX right on top of the chimney.

Now the question is, how do I manage do get the very precise and exact coordinates of that chimney.

The house is placed N57 56.73/W153 0.38, but of couse the chimney is not really in that point so the smoke shows slightly at the side of the chimney. Looking on FSX coordinates is not enough, there must be a way to find out by looking from top down and placing the red cross ecxactly over the chimney, but coordinates do not change by making only very small steps in the two directions! It always shows the same. Should I use decimals, and if yes, how to display decimals in coordinates showing in FSX?

Thanks a lot for a hint to that.

Daniele
 
Hi,

I guess the two easiest options are:

  1. Make sure the chimney is the origin of the object, so you can use the same coordinates.
  2. Attach the effect to the object as an attached object.

You could calculate the coordinates, but they will also depend on the rotation and that can make your life quite hard.
 
Yes!!!!!!

Dear Dick

that's exactly what I needed, now I see decimal-coordinates and I can precisely place my effects correspondingly! Thanks a lot. :):):)

Dear Arno

thanks for your reply too, but unfortuunately FSDS (that's how I do my modeling) doesn't support the attachment of effects to objects, so I have to place effects later on in xml => bgl files....

A beautiful community here, Thanks again, I hope one day I will be of help too!

Daniele
 
Help with Global Effects

Hi
Is there a way of assigning an effect globally,for example instead of assigning an effect via a bgl to a specific place is there a wild card that can be used instead of a Lat and Long reference?,I am trying to create an enviroment sound that is attatched to an effect and a bgl throuout the coastal regions in the world.

Thanks for your help Alan
 
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