Hi I'm new arraound here and also new to this scenery design thing. But I've been hard working at it for the last week and thanks to the many wonderfull forums and tutorials on the internet I think I've learned a lot for sush a small time-span.
I'm currently on a personal project to make my add-on sceneries compatible. And am right now working on aerosoft gibraltar to make it work with UTE. The thing is I can preaty much do what I want for my self on this one, having spent many hours trying to figure it out. But because it involves modifing and using a UTE file I cannot share my work with those interested. This file beeing the LWM for the gibraltar and-then-some area. Now I know that as for changing the coast line I dont have to mess with this file (I decided that the easiest way to make my little project was to keep the Gibraltar peninsula from the aerosoft scenery deleting preaty much every other BGL from the scenario that didn't concern this area, and keep UTE for everything else. I did this because other conpromisses seemed to much work and mainly because I didn't know wich source was the most correct for the area none of the two scenarios agree very well with a calibrated Google map of the area, and sticking with the UTE view of things wold have meant to relocate the Airport and every other object I wanted to keepfrom GiB. scenario) to alter the coast line I could have simply added some land fills and then Gib. scene. LWMs would have been drawn over and no more UTE LWMs for the area. And I did do this at first until I realized I had another problem. Even though UTE's water LWMs were no longer beeing visibly drawn beeing in a lower scenery priority amd my new BGL with some land fills toke care of missing land for my Gib scene coast line. The fact is that UTE's LWM are still active underneat it all and are cliping about half the GIB. hill Mesh. Now like I said I was able to fix this by editing the UTE file on sbuilder and making a 4x6 LOD13 hole in the right place in it's LWMs. But not only this I what I think to be inelegant. It also makes the sharing of my fix a copyright problem I belive.
So now that I explained in to much detail (I know) why I need to exclude those LWMs is that possible?
Thank you for your time.
I'm currently on a personal project to make my add-on sceneries compatible. And am right now working on aerosoft gibraltar to make it work with UTE. The thing is I can preaty much do what I want for my self on this one, having spent many hours trying to figure it out. But because it involves modifing and using a UTE file I cannot share my work with those interested. This file beeing the LWM for the gibraltar and-then-some area. Now I know that as for changing the coast line I dont have to mess with this file (I decided that the easiest way to make my little project was to keep the Gibraltar peninsula from the aerosoft scenery deleting preaty much every other BGL from the scenario that didn't concern this area, and keep UTE for everything else. I did this because other conpromisses seemed to much work and mainly because I didn't know wich source was the most correct for the area none of the two scenarios agree very well with a calibrated Google map of the area, and sticking with the UTE view of things wold have meant to relocate the Airport and every other object I wanted to keepfrom GiB. scenario) to alter the coast line I could have simply added some land fills and then Gib. scene. LWMs would have been drawn over and no more UTE LWMs for the area. And I did do this at first until I realized I had another problem. Even though UTE's water LWMs were no longer beeing visibly drawn beeing in a lower scenery priority amd my new BGL with some land fills toke care of missing land for my Gib scene coast line. The fact is that UTE's LWM are still active underneat it all and are cliping about half the GIB. hill Mesh. Now like I said I was able to fix this by editing the UTE file on sbuilder and making a 4x6 LOD13 hole in the right place in it's LWMs. But not only this I what I think to be inelegant. It also makes the sharing of my fix a copyright problem I belive.
So now that I explained in to much detail (I know) why I need to exclude those LWMs is that possible?
Thank you for your time.


