I am trying, for a couple of weeks, to learn how to make a simple sketchup hangar and convert to an FSX object. While I had no problem (??) making the sketchup file, I cannot get the process through mdx to work
I've been able to save the skechup object as a collada dae file, import it into mdx, convert the jpg textures (3) to dds, and have generated a guid and name (not sure when this step should take place).
When I try to export the file to FSX mdl, I get the attached error message and an mdl file of size 0. I've searched the site, and looked through the manual repeatedly as well as the "common mistakes" files. Whether my separator is a comma or period, the same result.
The path to Xtomdl.exe is correct in my options. If I read the event log correctly, there is a file "Culture=neutral,PublicKeyToken...." that is missing. I don't have a clue where to look, add, etc. that file.
It is impossible to underestimate my capabilities at the computer!! I have no doubt the problem lies between the very empty space between my ears..
Any suggestions would be greatly appreciated
Gary
I've been able to save the skechup object as a collada dae file, import it into mdx, convert the jpg textures (3) to dds, and have generated a guid and name (not sure when this step should take place).
When I try to export the file to FSX mdl, I get the attached error message and an mdl file of size 0. I've searched the site, and looked through the manual repeatedly as well as the "common mistakes" files. Whether my separator is a comma or period, the same result.
The path to Xtomdl.exe is correct in my options. If I read the event log correctly, there is a file "Culture=neutral,PublicKeyToken...." that is missing. I don't have a clue where to look, add, etc. that file.
It is impossible to underestimate my capabilities at the computer!! I have no doubt the problem lies between the very empty space between my ears..
Any suggestions would be greatly appreciated
Gary

