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Exporting Linear Animation - Help Please

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unitedkingdom
Help please. I am trying to get the door on a TAB-Vee model to animate with a view to using a Sim Variable to trigger door opening. I have watched Frederico's YouTube tutorial and got so far, but I am not getting an animation .xml file from the exporter. I use Blender 3.4 and the exporter version 3.4.50

Attached is the Blender file but with no textures as that would exceed the file upload size limit.

Can anybody tell me what I have got wrong please?
 

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OK, so I have got to the point where my model exports to MSFS as a SimObject and appears in the scenery where I place it as a SimObject.

I started looking at the animation and can open and close the door but I am not sure I have the animations as two separate tracks. Do I need to?

This is how it looks in Blender. It plays from fullly closed to open, and then closes - all as desired. My question is Should I have two separate tracks in the Dope sheet, or are the opn / close animations accessible as I have it? If I am wrong how do I split the two actions?
1745949211837.png
 
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