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so i was going to make some of my own face me people because the ones from SU Warehouse are pretty complex for some reason and i don't care about the shadow.
so i made a simple rectangle put a png of a guy on it but now when i look through window which is another in this case a PSD file texture with Alpha channels i cannot see him what the heck
I though maybe SU was being wierd buy when imported to MCX it was the same
Difference is the downloaded guy has 900 triangles and 900 texture vertices mine has 8 and 10 respectively... BIG DIFFERENCE ! if i wanted to put a lot of them
(all different of course lol)
well most of the ones I downloaded are 300 to 500 triangles/vertices still a lot compared to 8 and 10
only thing they are done the way that's explained in most tutorials on making "face me" people and they are not transparent textures..
so my guy I made the background of him transparent and saved it as PNG.. there gotta be something to do with transparent textures not showing though other transparent textures?
idk
any suggestions?
there he is.. mine is on the right..

and now he is gone
Thanks
Andy
so i made a simple rectangle put a png of a guy on it but now when i look through window which is another in this case a PSD file texture with Alpha channels i cannot see him what the heck

I though maybe SU was being wierd buy when imported to MCX it was the same
Difference is the downloaded guy has 900 triangles and 900 texture vertices mine has 8 and 10 respectively... BIG DIFFERENCE ! if i wanted to put a lot of them
well most of the ones I downloaded are 300 to 500 triangles/vertices still a lot compared to 8 and 10
only thing they are done the way that's explained in most tutorials on making "face me" people and they are not transparent textures..
so my guy I made the background of him transparent and saved it as PNG.. there gotta be something to do with transparent textures not showing though other transparent textures?
idk
any suggestions?
there he is.. mine is on the right..

and now he is gone
Thanks
Andy



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