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Just to be sure that we talk about the same here: You are trying to use the animation in a normal scenery object instead of a simobject for now, don't you?
I noticed that the animation looks a little bit different. In particular, it has this star in front fo it instead of this keyframe symbol. Maybe this type of animation is not exported correctly? I'm not an expert for animations in Blender though.
I noticed that the animation looks a little bit different. In particular, it has this star in front fo it instead of this keyframe symbol. Maybe this type of animation is not exported correctly? I'm not an expert for animations in Blender though.