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MCX .flt export textures path write

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4
Country
france
Hello i'm trying to export my model with "..\textures\body.png" has the path but when i export it in .flt it write it like ".._textures_body.png" i think it is a features but that's not what i want.
I have tested a lot of method to prevent that but can't manage to find a working way even with adding line to the user.config or trying to modify the .flt after export
Can someone help me my goal is to have a .flt file with the right path write in it

Thanks and sorry if my English is not perfect 🇫🇷
 
Sounds like a bug, I'll check what goes wrong. I don't use relative paths that often in my objects.
 
That was indeed a bug. I have been able to reproduce it and it will be fixed in the next development release.
 
Thanks a lot do you have an ETA on when you will release it or can you told me when is our pls
And thanks again for your work it means a lot to me
 
I have just started the pipeline to make a new release, so it should be online in less than an hour from now.
 
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