The last link there gives a 404 error when I click on it.
I have 3.15 now
Please verify that you have used the download link I posted above to replace the dead Google Drive link by Dick:
Install this complete folder chain provided by Dick:
https://www.fsdeveloper.com/forum/threads/sbuilderx-v315.441705/
Dick said:
"I have made a full zipped version of the program, with all folders filled for immediate use without a previous installation of version 3.14:
Full SBuilderX v315":
https://www.mediafire.com/file/9oq6h2uv96b9a4s/SBX315_Full+SbuilderX+v315_Rhumbaflappy.zip/file
Otherwise, we may be in for more downloads and installations of Windows and Visual C++ run times etc.

I need to revise what I said earlier, I cannot copy and paste the files to any other folder or I get the memory error, I can only append the files from the ADE folder. Copying them to anywhere else won't let me load them.
As far as loading the files, I guess I'll have to just stick with loading them from the ADE directory. As long as I don't do any compiling until I'm done I should be ok.
There are ways to make Windows-11 less overly-protective of file / folder access, but that is a subject unto itself.
My initial focus currently must be on generating your test-of-concept, and cleaning up your ADE CVX vectors.
I have noticed that not all of the roads are showing up. May be still some road vectors are still not aligned or something. I'll have to look at that later, one step at a time. I want a proof of concept first, I just want to put freeway traffic or road traffic on the two main roads, the one up to the North, and the one over on the East going North/South. Those are the two main roads. Once I figure those out, and get a good idea of how to do them, I can move on to some of the other roads. Let's just stick to those two main ones for now.
I noticed that when I load the *.SHP files,I don't see any of my roads, all I see are the polys that are under the roads. Those polys are there to remove the vegetation from the roads they are exclusion polys, without them I get trees and other vegetation on my roads.
None of my roads are showing up in SBX. Without knowing where the roads are I couldn't very well add traffic vectors to them.
Is there something wrong with ADE not compiling the roads into the SHP files?
Could it be I still have misaligned vectors on my roads? I'm lost.
OK, thus far I do not see any CVX vector Road vectors in ADE; rather you seem to have used Taxiway Paths.
I will need a few minutes to Append CVX ESRI *.SHP files derived from the newer downloadinto SBuilderX so I can answer your questions.
Many thanks are due to Patrick Germain for making CvxExtractor available to us at FSDEV.

GaryGB
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