It appears that FS9 can have difficulty initializing the display of lighted models in very close proximity when approaching from a distance. FSX does not appear to be affected.
As discussed at length in a series of posts below, FS9 "crashed" with the user aircraft at a distance of about 18.5 nm while approaching an airport with AFLT custom lighting two of the strobe lights of which were spaced only 2.5'/0.7m apart. A similar arrangement with 5'/1.5m spacing did not create any difficulty when BGL_LIGHTs were used as the light source. However, when effects were substituted as the light source, the 5' spacing was also problematic.
It appears some internal limit was violated. However, in the complete absence of diagnostic information at the time of the crash I am unable determine what that limit is or how to avoid it.
So, should you experience a unexplained FS9 crash when approaching an airport with AFLT custom lighting, review the spacing of the lights - especially strobes and beacons.
Don
(extensive edits)
As discussed at length in a series of posts below, FS9 "crashed" with the user aircraft at a distance of about 18.5 nm while approaching an airport with AFLT custom lighting two of the strobe lights of which were spaced only 2.5'/0.7m apart. A similar arrangement with 5'/1.5m spacing did not create any difficulty when BGL_LIGHTs were used as the light source. However, when effects were substituted as the light source, the 5' spacing was also problematic.
It appears some internal limit was violated. However, in the complete absence of diagnostic information at the time of the crash I am unable determine what that limit is or how to avoid it.
So, should you experience a unexplained FS9 crash when approaching an airport with AFLT custom lighting, review the spacing of the lights - especially strobes and beacons.
Don
(extensive edits)
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