• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSX - AI Tail Dragger taxi turning circle to wide

Messages
537
Country
canada
Hi, all

I made some AI traffic with one of my planes, a tail dragger, and the turning circle is way too wide. Tried changing the tail wheel angle, rudder effectiveness, rudder maximum angle, no big change.

Than I tried the Maule, which is a Microsoft-native aircraft, SAME THING. I tried a few other tail draggers, and they all do the same thing: taxiing through buildings, on the grass, etc. every time there is a turn on the ground.

Otherwise the traffic works fine: takes off, arrives, all else is well.

Any one has any ideas how to fix this?

Thanks

Fern
 

F70

Messages
334
Country
netherlands
Fern,
My Sea King AI helicopter has the same problem,turning circle way to wide.
I have used ModelConvertor X and change the position of the tail wheel forward,now the Sea king have a nice turning circle.
I moved the contact point for the tail wheel forwards,in ModelConvertor X you can seen what you are doing.
Maybe you need bring the tail a little up or down so the tail wheel is on the ground.
The tail wheel stay on the same position,only the contact point is moving forwards.

Maybe this is a idea for you to.

Jan
 
Messages
537
Country
canada
Hi, Jan.

I tried and it... worked! It isn't perfect, but it is MUCH improved and I'll use it like this. Very much acceptable. It took a little time re-setting the height, but that was trivial. Thanks! Problem [almost] solved! Fern
 
Top