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FSX Aircraft animation problems

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4
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argentina
Hi everybody :) , I just started designing FSX scenery and aircraft and by now i`m a very big fan of this forum, it helps a lot.

I noticed that in the FSX SDK documentation the information is not detailed about how to export the files. Im trying to export an aircraft I made in 3DsMax8, the problem is when I try to export it with animations. After exporting I get an "aircraftname.x" file that I compile with XToMdl to get a .mdl file ( It works and looks fine on the sim ), and an "aircraftname.xanim" that I dont know what to do with it . I´ve tryied to use it with XToMdl but the result is a 0kb .mdl.

I dont know if I must use an XML file or somthing :confused: . So I need some detailed help on how to export aircraft animations. Please help me with this!!!

Once I finished my aircraft I promise to do a tutorial with all the exporting steps detailed.;)
 
Fr. Bill created the following wiki article, which shows the "logic" behind the command line shortut.

http://www.fsdeveloper.com/wiki/index.php?title=XtoMDL.exe


*MY* particluar variation is a shortcut, created in a c:\FSX_Tools folder with the following for the "target":

C:\WINDOWS\system32\cmd.exe /K c:\FSX_Tools\XToMdl.exe /KEEP /XANIM /DICT:c:\FSX_Tools\modeldef.xml


I'll just drag and drop the _temp.x file onto the shortcut, and the /xanim switch in the command will look for a corresponding _temp.xanim file with which to process both the x and xanim file and ccreate the _temp.MDL file.

Note that if you name your x file mymodel.x file and have a corresponding mymodel.xanim file, then mymodel.MDL will be created.
 
Thanks, Thanks, Thanks, and more Thanks, It worked:) !!!
When I finished my aircraft I will start with the tutorial about creating aircraft and then I will post here the link to it.

Again, THANKS A LOT!!!:)
 
I may be a bit stupid, but allthough I succesfully create the animation for the gears ("l_gear" and "r_gear") they don't show in FSX.
The gear stays in the up-position. The sound and effect of the gear going down is there, but the animation doesn't work.

Do I have to create a new animation entry in the xml or can I use the "l_gear"-animation? :confused:
 
Well, it must have been stupidity, for it now works perfectly. :)
 
Well, it must have been stupidity, for it now works perfectly. :)

Horst - moderators NEVER do anything "stupid" ... being an expert moderator myself in other forums, I can honestly say that moderators "demonstrate challenges" and "show different methods", but a moderator NEVER, EVER, does anything stupid ... (other than volunteering to be moderators, so once that fence is crossed, anything can be easily explained).
 
Nice point. :D :)

The "moderator" shouldn't be displayed if I move outside the missions-forum. :o
 
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