• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSX Mission Editor - Released (24/02/2008)

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scotland
Hi Folks

Jim Keir's FSX Mission Editor is now available.

See - FSX Mission Editor - Free & Payware versions

Have fun
Please direct all support questions to - FSXME - Support Forum

Features
- Visual interface instead of list-based
- Drag-n-drop connections for linked nodes
- Full error-checking
- Configurable layout rules, to follow your expected mission flow
- Create synthetic speech for dialogs, for quick testing
- Add comments to the display
- Based largely on Microsoft’s own configuration files
- Mission Wizard to create simple point-to-point missions

… plus, for registered users …
- ‘Recipes’ - collections of related nodes that do a single job
- Mission Wizard will create a mission based on a Flight Plan
- Runtime monitoring and debugging of missions
- Creates installable missions using MSI
- Create mission patches also using MSI
- Create error reports
- Create scripts for voice-actors
- Extendable using XML files to allow SimConnect extension authors to use visual editing with their custom actions
- Unlimited nodes; the free version is limited to 50
- Paste function works with unlimited nodes; the free version will only paste one node at a time

HTH
ATB
Paul
 
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