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Hello,
I am very new to designing scenery and I just started playing with SBuilderX last night. I also have ADE to use for creating my airport. First I followed the tutorial for adding a photo scenery tile of the airport and surrounding area into FSX using SBuilderX. I was able to get the photo scenery into FSX with no problem. I'm redesigning a small Naval Outlying Landing Field as my first project because it seems simple enough. Of course as expected the photo scenery and airport do not line up and in fact the default airport is located way off of the photo tile. The default airport is also on a plateau since I am using FSGenesis mesh. The photo tile I noticed is on a hill that is leading up to the plateau and therefore is not flat to place runways, buildings, taxiways, etc.
I'm not sure what to do at this point. I've read about adjusting the mesh, using excludes, flattens, etc. and I don't know which one or combination of things I need to do. I am not opposed to just excluding the entire default airport and building a new one from scratch over the photo scenery and in fact would probably rather do that so I can try my hand at a custom runway. But, I don't know if that will fix the elevation problems of the photo scenery being on a hill and the old default airport being on a plateau? Any suggestions or pointers would be really appreciated. If I can get rid of the plateau by excluding the default airport and then flattening the photo scenery somehow I can then build the airport on top of that. Thanks for the help!
Brandon Thetford
I am very new to designing scenery and I just started playing with SBuilderX last night. I also have ADE to use for creating my airport. First I followed the tutorial for adding a photo scenery tile of the airport and surrounding area into FSX using SBuilderX. I was able to get the photo scenery into FSX with no problem. I'm redesigning a small Naval Outlying Landing Field as my first project because it seems simple enough. Of course as expected the photo scenery and airport do not line up and in fact the default airport is located way off of the photo tile. The default airport is also on a plateau since I am using FSGenesis mesh. The photo tile I noticed is on a hill that is leading up to the plateau and therefore is not flat to place runways, buildings, taxiways, etc.
I'm not sure what to do at this point. I've read about adjusting the mesh, using excludes, flattens, etc. and I don't know which one or combination of things I need to do. I am not opposed to just excluding the entire default airport and building a new one from scratch over the photo scenery and in fact would probably rather do that so I can try my hand at a custom runway. But, I don't know if that will fix the elevation problems of the photo scenery being on a hill and the old default airport being on a plateau? Any suggestions or pointers would be really appreciated. If I can get rid of the plateau by excluding the default airport and then flattening the photo scenery somehow I can then build the airport on top of that. Thanks for the help!
Brandon Thetford





