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FSX SP2 BGLcomp.exe

Mac

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92
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ca-britishcolumbia
I have installed SP2 in my FSX.
I have been trying to make a flatten switch.
Everything seems to work correctly until I try and convert the KML file to a BGL file.

I get an error and it will not make the BGL.

I know the SDK bglcomp is working as I have used it with another program.

Anyone have any ideas why this is happening?

Is the latest SDK compatible with FSX-KLM?

Mac
 
Hi,

I think the FSX KML is using shp2vec, not bglcomp to make the flatten. BGLComp is used to make airports and place 3D objects, but you can not make flattens or terrain scenery with it.
 
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