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I'm in the process of converting an FSX aircraft to P3Dv5 (for personal use) but have run into a bit of a snag, the canopy glass appears heavily tinted blue both before and after conversion to PBR (Image 1), any attempt to modify the included glass or fresnel ramp textures eliminates this, but also turns the glass near invisible, and seems to removes foreground reflections (Image 2).
A search for what little information there is online about this seems to suggest it's a material issue not a texture one, but beyond that I haven't a clue, the only solution ever given is turning off Dynamic Reflections, which won't help much in this case.
Any help would be appreciated!
A search for what little information there is online about this seems to suggest it's a material issue not a texture one, but beyond that I haven't a clue, the only solution ever given is turning off Dynamic Reflections, which won't help much in this case.
Any help would be appreciated!