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Does anyone know of way to "see" or otherwise edit a buildings collision box? I've got a simple 40'x50'x18' GMax hanger and it'll trigger a building collision in FS9 (I actually have several of these) when the nose of my baron58 is about 2 times it's length from the building. Is there a way to "shrink wrap" to the building? I'd like to still have the collision detection turned on so completely removing the detection box is not desirable. While researching this I ran across a thread in a Unreal Tourney forum that described the collision box as being a sphere more than a box the one personal was able to somehow toggle it being rendered in the game and you could clearly see it was a hemi-sphere centered on his object. Does this apply to us as well?


